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Rainbow Six Siege Unveils “Mousetrap” Anticheat to Tackle M&K on Console

With the upcoming “Mousetrap” anti-cheat platform, Ubisoft’s Rainbow Six Siege is set to level the playing field for console players. The patch addresses the practice of “input spoofing,” in which players use mouse and keyboard setups on console shooters to gain an unfair advantage over gamepad-bound opponents.

Using such setups has been a source of contention in the console gaming community, with players of first-person shooter games such as Overwatch and Apex Legends expressing concerns about the perceived advantage of controller users.

To cater to players seeking this advantage, Amazon has sold products such as the HORI Tactical Assault Commander.

Rainbow Six Siege’s slow movement and quick time to kill have made it popular among mouse and keyboard players, who are frequently accused of cheating. Ubisoft, on the other hand, has found a solution to the problem with the Mousetrap anti-cheat. The system is intended to detect “spoofers” and hit them with deliberate input latency that accumulates over time, slowing their mouse movements and in-game actions.

Ubisoft hopes this delay will eliminate mouse and keyboard users’ unfair advantage over controller players, ending input spoofing. The Mousetrap announcement came just before yesterday’s full reveal of Year 8, during which more information about Rainbow Six Siege’s upcoming additions was revealed. See the Year 8 roadmap below.

Ubisoft’s decision has evoked mixed reactions. While some players have praised the update, others have criticised it as an overbearing approach that may not be effective. However, given the growing concern about online gaming cheating, it is a step in the right direction. The update is scheduled to be released soon.