Gamers wanting to jump into Remedy’s upcoming multiplayer control spinoff better get their wallets and card-swiping hands ready. If Remedy’s latest annual report is to be believed, the game won’t be free-to-play.
Remedy’s latest annual report gave us a new look at Condor, the codename for the multiplayer spinoff game based on Control.
First announced in 2021 as a four-player PvE game set in the bizarre world of Control, Condor was initially created in partnership with publisher 505 Games. Still, that situation changed earlier this year when Remedy reacquired Control of Control from 505 in a deal worth €17 million.
Since 2021, nothing has been said about Condor besides random check-ins just to announce that development was ongoing. Now, thanks to the annual report, fans have a little more to go on.
After the Hiss Invasion, the Oldest House is under lockdown: a boiling pot of volatile and dangerous supernatural forces.
Trapped within is the last vestige of the Federal Bureau of Control who will need to take a stand and push back to regain Control. Desperate times require desperate measures. And everyone’s needed.

Until Condor was announced, Remedy was pretty well known for focusing on single characters and small but memorable supporting casts – something Condor aims to mix up.
In place of Control’s supernatural powers, players in Condor will presumably take on more anonymous, rank-and-file roles and will rely on their gear and each other to clean up the Oldest House.
Condor is also set to be a service-based fixed-price game, which means it will have a lower initial price point but a long tail of revenue through updates, game expansions and potentially microtransactions.
For these games, a key differentiator is the post-launch live operations phase meant to keep players engaged for years.
This model will be used for example in codename Condor, a multiplayer spin-off game of Control. – Remedy
