Click here to order the latest issue of NAG Magazine
The Long Awaited Patch For Payday 3 Has Finally Arrived

The Long Awaited Patch For Payday 3 Has Finally Arrived

After what seems like a year in video game time, the much-anticipated patch for Payday 3 is finally live. According to Starbreeze, the update deals with all the instability issues players have been dealing with and will make the gameplay an overall smoother experience.

The patch in question makes many balance changes and fixes and addresses several connection-related problems.

“After some instability, we’re finally up and running as things should be!. Heisters heisting, civilians screaming and cops floundering! We’ve got a lot more cooking, keep letting us know when you find bugs and sending us your suggestions!”

In the first few hours that the patch has been live, the game has already seen a massive player count bump, with many eager to see if it delivers on the fixes promised. Here are some of the most significant fixes and changes brought by this first significant patch:

The Long Awaited Patch For Payday 3 Has Finally Arrived

General:

  • Added pre-order and edition specific items to everyone
  • Last radio call will now provide a last warning before alarm goes off, and will not be interrupted by other radio dialogues
  • Players can now not turn the camera during the full tased effect
    Added a fix for the “Cleanin’ It Out” achievement to pop up when the criteria is met
  • Fixed an issue where the player doesn’t gain “Rush” when masking up while sprinting
  • Fixed an issue where the player could bind “Throw item” and “Request overkill weapon” to the same keybind
  • Updated the aim assist function for PS5 controllers
  • Closing or opening doors will no longer push/move players in close proximity
  • Fixed a crash caused when answering a radio
  • Fixed a crash that could happen when vaulting near the heist end
  • Fixed an issue where players got stuck in crouch when playing with high ping
  • Added a fix so Overkill weapons don’t fall through vehicles
  • Fixed so the tutorial scroll box is scrollable the second time you open a tutorial popup
  • Added a fix for a crash caused by multiple explosions
  • Fixed an issue where the “Closing the Account” trophy didn’t unlock properly
  • Fixed so the achievement “Cleanin’ it out” needs to be done on Overkill
  • Fixed issue with marking though some windows
  • Added a fix to prevent players from getting stuck when using a human shield that dies
  • Fixed a DLSS related crash
  • Fixed an issue where the player can get stuck and not proceeding to menus after failing a heist
  • Removed a state check to fix issue with AI placed bags having wrong rotation
  • Added a fix so game won’t crash when joining another player through social or shell
  • Fixed an issue with the social list not filling up
  • Fixed an issue where a party couldn’t matchmake if the former party leader had left the party
  • Fixed an issue where social list didn’t populate after reestablishing an internet connection
  • Changing languages should now work
  • Fixed a crash related to getting a random character when joining a game
  • Fixed a crash related to IP address
  • Closed the weapon experience exploit in 99 Boxes

Weapons:

  • Added ability for knives to be thrown through broken shield visors
  • Fixed an issue where throwing knives couldn’t be picked up when the equipped primary or secondary weapon had full ammo
  • Adjusted the Vertical Grip spawn point on weapon PC9
  • Moved the magazine release lever on SA A144
  • Fixed an issue with weapon recoil in lower FPS

Heist:

  • Melee damage no longer affects environment details that should only take damage from explosions/gunfire in Gold & Sharke
  • Fixed missing collision, in a small area on the bank roof, on “No Rest for the Wicked”
  • Removed an area that was tagged as “public” on the roof in “Under the Surphaze”
  • Fixed a bug that led guards to sometimes walk through a closed door on “No Rest for the Wicked”
  • Added a fix for the Security Door that was openable without a Blue keycard on “99 boxes”
  • Added a missing out of bounds screen filter in “Under the Surphaze”
  • Deployables no longer disappear when thrown through vents on “Touch the Sky”
  • Added a fix for canceling sliding into panic room’s door on “Touch the Sky”
  • Fixed the texture of the panic room’s door on “Touch the Sky”
  • “Favors” and “Difficulty” are no longer visible in tutorials when holding Tab
  • Players will no longer stutter when jumping and sprinting inside the truck on “99 Boxes”
  • Added collision to block players from getting stuck behind a curtain on “Under the Surphaze”
  • Added collision to prevent bags from being thrown outside of the playable area on “Road Rage”
  • Fixed a vent navigation issue in “Rock the Cradle”
  • Fixed an issue where bags would get stuck in the forklift on “Road Rage”
  • Fixed an issue where loot bags would disappear when throwing them into the zipline on “Touch the Sky”
  • Fixed an issue where AI crew could get stuck in “99 Boxes”
  • Fixed issues where you could throw bags out of reach on “Dirty Ice”
  • Fixed an issue where some jewelry trays are clipping in the VIP room on “Dirty Ice”
  • Added so the drill option appears during Stealth on “Touch the Sky”
  • Disabled all interaction for placed planks once all four have been placed on “Road Rage”
  • Added a fix for where the Escape Objective sometimes didn’t appear on “Dirty Ice”
  • The “Enter the Workshop”-objective will get disabled if players secure maximum loot
  • Fixed an issue where Mason gets poisoned despite not being delivered the poisoned drink on “Touch the sky”
  • Fixed an issue where the armored truck would get stuck before the final ramp on “Road Rage”
  • Fixed an Overkill difficulty issue where the bouncer wouldn’t let you proceed after showing him the VIP invitation on “Rock the Cradle”
  • Adjusted the ambush setup timer on “Road Rage”
  • Added collision to prevent cage bags falling through the ground on “Rock the Cradle”
  • Added a fix so players cannot throw the zipline bag in the escape van on Gold & Sharke

But now we want to hear from you. Have you been playing Payday 3, and if so, what are your thoughts on the game and this patch? Let us know in the comments.