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The Machines Arrive In HUMANITY!

press release

We are super excited about the launch of the latest HUMANITY patch, available now on PlayStation 5, PlayStation 4, and Steam. It adds the Machines to HUMANITY’s STAGE CREATOR, allowing you to create and play stages with the more action-leaning mechanics seen in the STORY MODE’s Sequence 7.

These items were initially held back to prevent spoiling some of the late-game story or mechanics and give budding stage creators in our community a chance to get familiar with the tools. But now it’s time to let players run wild with these! Watch the video below for all the details on what’s been added.

The Machines

As seen in the late-game segments of HUMANITY, you can now place Turrets, Drones, Lasers, and Laser Blocks in your stage creations.

Blue Targets

You can designate destructible Machines, Others, humans, or gates to trigger effects in the levels. They work the same as activating a switch. Use this to do things like turn off a laser once a particular Other is defeated. Open a path when a Missile Unit is taken out. Or make a goal appear once the last Turret is vanquished.

New Background

Creators can now select the COSMOS background theme, a version of the environment seen in HUMANITY’s final stage.

The question now becomes, what will you make? And, with this new set of tools, what kinds of stages will we all be playing in USER STAGES? Our team is super excited to see what the community can do with this—it opens up so many new options.

Join us for our regularly scheduled streams where we highlight new stages and play them live at https://twitch.tv/EnhanceExperience.

For more information on the game, visit https://humanity.game or follow on Twitter @HumanityGame and Discord