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Unreal Engine now accounts for more than half of all announced next-gen games

Back in April, at the launch of Unreal Engine 5, Epic Games CEO Tim Sweeney said that 48% of all announced next-gen games, were developed using Unreal Engine.

More recently, Nick Penwarden, VP of engineering at Epic Games, claimed this figure has increased even more, making the Epic Games’ Unreal Engine suite of developer tools account for the development of over half of all announced games for next-gen game consoles.

Penwarden went on to say that he has been “pleasantly surprised” at the number of studios that have moved games from Unreal Engine 4 to Unreal Engine 5. However, the specifics of how many users were using each version were not shared.

“When we set out to build Unreal Engine 5, having that backward compatibility to be able to bring in games from UE4 was really important to us, and so it’s been really great to see developers embrace that,” Penwarden said.

Developer CD Projekt Red who are well known for The Witcher and Cyberpunk 2077 announced earlier this year that they too would be moving away from their own REDengine to Unreal Engine 5.

Epic is also due to release an update this week which will bring improvements that help developers make games run smoothly at 60fps on both pc and console.