
If you’ve ever wanted to play a game as an alien being hunted by the KGB while actively stealing DNA from humans to try and rebuild their species, then man, oh man, do I have the game for you. Destroy All Humans! 2: Reprobed is a complete remake of the beloved 2006 PlayStation 2 CLASSIC.
Set in the vibrant and energetic 60s, you play as Crypto, an alien. I don’t think I need to remind anyone who was around in the early 2000s just how ridiculous some PlayStation 2-era games were, but if you somehow missed out on those days, Destroy All Humans! 2: Reprobed is a brilliant taste of what was missed.
Now I never played the original Destroy All Humans! 2, but my partner did, and when I decided to review the reprobed edition, they insisted I first go back, and I’m glad I did. Going back allowed me a unique vantage point to truly see what’s been changed, added and improved upon.

While the core aspects of the game remain remarkably unchanged, there are improvements to the movement and combat that really only shines when compared to the original. Basically, Destroy All Humans! 2: Reprobed is a game that still feels like it comes from the PlayStation 2 era but plays like a game from this one.
Much like the remake of the original Destroy All Humans!, Destroy All Humans! 2: Reprobed is a well-produced recreation of the original – sometimes to the game’s detriment. From some mechanics that feel strangely dated, even through their modern coat of paint, to jokes and dialogue that haven’t caught up to the time, Destroy All Humans! 2: Reprobed is a game about anal probing, and sometimes, you’re the one doing the probing and sometimes, you’re the one being probed.

Look, at the end of the day, Destroy All Humans! 2: Reprobed isn’t going to be winning any awards. It is, at its best, a faithful remaster of a beloved childhood game and, at worst, a charming reminder of a long-forgotten gaming era. Throughout the 20-odd hours of playtime, I was constantly entertained and isn’t that all the game should really be about?


